welcome
concept art
screenshots
anims
.15 // audio
wallpaper
fanart
.15 audio
voice bank samples
12 sets of 4
 

 
music/fanfare samples
5 x music extracts, 4 x fanfares
 

oi, nutter!
Worms games have always had a distinctive type of music that drives players to greater acts of destruction whilst still remaining ambient - WF:US is no exception...
 
Our resident audio specialist Bjorn Lynne has once again been hard at work preparing all the in-game music, voice banks, fanfares and effects.
 
We have provided some samples for you to check out, so you can get familiar with what will be coming out of your speakers whilst you launch a hippo across the screen!
voice banks
WF:US boasts some brand new voice banks plus a number of old favourites!
 
Voices take up a lot of time and effort, from original concept to final tweaking - each sound is a mammoth task. We think Bjorn enjoys it though, as he does it so well!
 
Some samples from never heard before voice banks are available for you to download (right). These are brand new, so be sure to give them a listen.
music and fanfares
Bjorn has done a great job with the music; repetitiveness is very hard to come across during gameplay.
 
As a round may well last between 20 and 30 minutes, it's important that the in-game music remains fairly anonymous. Therefore the music is ambient, adding atmosphere without becoming obtrusive.
 
The music reflects the epoch currently being played, so you become lost in that time period getting a great sense of involvement. Extracts from the four different epochs and the intro track are available for download (right).
 
By default your fanfare is the national anthem of your chosen country of origin. This however, may be changed to a selection of fanfares such as disco, horror and tribal drums - download and listen to a selection of them (right).

 
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