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.03 the game
fort against fort
Since history began, castles have provided the backdrop to some of the most dramatic battles of all time... and in Worms Forts: Under Siege, now it’s your turn to take part in your own epic struggle, pitting fort against fort, worm against worm, and Catapult against Trojan Donkey!
 
With mayhem the likes of which have never been seen in a Worms game, step up to play Worms Forts: Under Siege!...

Worms Forts: Under Siege
"Worms Forts: Under Siege" puts you in command of a crack team of up to four fort-dwelling worms. Set in the cartoon environments that will be familiar to previous "Worms" players, you direct your four strong worm garrison to quickly construct defences to maximize your strategic advantage; expand your castle so as to seize valuable victory locations and of course, build massively destructive weapons to destroy your opponents' fortifications!
 
Test yourself against the single player game by battling through the 20 missions... And when you've finished that, take on up to four of your friends in the frenzy of destruction that is fort vs. fort mode.
 
"Worms Forts: Under Siege" uniquely combines buildings and siege weapons with the dark and zany humour you have come to expect in the "Worms" universe, in true 3D battles. This is not a normal strategy game - the emphasis is firmly on console: its immediate, it's fast and it's also furious! It's a race against time to destroy your opponent first before he destroys you!

development shots
 

 

 

 

game features
What does Worms Forts: Under Siege have in store? Check out these great game features:
  • Hot seat play - up to four players can play on one console...
     
  • Game-play mechanics based on the same skill and cunning that made Worms a hit. Judge shot power and trajectory to make your enemies pay the ultimate price for opposing you.
     
  • Massive weapons and massive destruction! Catapults, cannons, giant crossbows, bows and arrows, flaming oil, rocket launchers, artillery fire, air strikes, napalm... even nuclear strikes!
     
  • Build your own castle: ramparts, towers, walls, citadels and keeps. But be careful: different buildings give you different special powers and weapons. Choose poorly and you may find yourself behind in the arms race.
     
  • Deformable 3D fortifications! You want to blow craters in your enemy's castle? Then take aim and do it, and watch it crumble before your very eyes!
     
  • Travel the world and through time by taking on the historically-set single player missions. From Ancient Egypt to The might of the Roman Empire!
     
  • Consider your strategy: do you expand to seize territory and valuable resources, repair damage, or concentrate on upgrading your technology?
     
  • Beat the clock, constructing castle walls and fortifications, taking aim and firing and choosing your strategy as the seconds tick away. Can you handle the pressure?
     
  • Un-lockable features as missions are completed: new weapons, new building components, new environments, and new fort styles.
     
  • A package with more destruction, action, strategy, laughs and fun than you can shake a large and unfeasibly sinister stick at!

concept shots
 

 

 

 

new features
By now we suppose you're wondering what sets Worms Forts: Under Siege apart from previous Worms titles. Take a look at these great new game features:
  • Buildings, buildings and more buildings! Never before in a Worms game has the player been able to actually add land to the playing area. A myriad of different building types gives the player the power to adopt a wide variety of strategies and gameplay styles.
     
  • Outrageous: Massive weaponry! Okay, so we've had destruction in previous titles, but nothing like this. Siege weaponry, giant catapults, huge howitzers and even frozen ferrets... Its how many animals became extinct, so don't tell the WWF.
     
  • Parody: Historically placed themes and environments provide ample opportunity to parody such epochs as Egyptian and Medieval times.
     
  • Resource management. Something completely new, the player must consider carefully where they're going to build in order to gain the maximum benefit from the resources on the map.
     
  • Added strategic elements: do you build quickly to grab the resources on the map, or construct your fortifications at a more considered pace to prevent having your "supply lines" cut? The possibility of buildings becoming isolated makes for some interesting tactical decisions.
     
  • It's a Worms game, but for once, the emphasis isn't on the little blighters. Despite featuring worms, the real emphasis of the game is on the buildings: it's impossible to play without constructing your own buildings and destroying those of your opponent.
     
  • Story led single player game with a campaign that is divided into historical epochs.

 
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